My friend Edgar called me up and shoved it in my face that he got one on release day. He kept me on the phone while he set up the menu. I was a little jealous, but not so much that I had to run out and get one. I played the demo at Wal-Mart, and really, really liked Rogue Leader. I picked up a small demo disc that showed small clips of 6 launch titles. I was amazed at how much smoother the motion was, and how much better the 3D models were.
We went to visit our old stomping ground, and I hung out with Edgar. We played some Smash Bros., and I got to play Rogue Leader on a non-demo disc. I started to want one, and eventually we got one in February a few weeks before our 1st wedding anniversary.
Like the N64, it didn’t come with a game, so I bought Rogue Squadron II: Rogue Leader. I must have put 2 hours a day into that game after work, and 5 hours a day on weekends. I also had to buy a memory card so I could save my files. I had done so with the N64, but it was almost unnecessary as all the games I had saved their files to the cartridge. But in this case it was absolutely necessary.


The GC had the same multi-out connection as the N64, but now that we had a TV with RCA jacks, it was nice to not need an adapter. But it also had component cable connections, making me once again wish I had a better TV. We set the console on top of the stereo speaker (which was on the floor of the apartment) because it fit perfectly, and we didn’t have any kids who could destroy it. But eventually when my son Avery was old enough to crawl, we had to move the speakers onto bookshelves and move the GC into the TV stand, where we could lock it.
To make things more convenient, we bought a selector switch so that we could have multiple inputs because we had a VCR, SNES, N64, GameCube, and DVD/Surround Sound system all hooked up to the TV. Later we would get rid of the selector switch (I think we gave it to my brother Chad) once we got a proper receiver and a TV with even more inputs.
The N64 had some semblance of stereo and directional sound, but the GameCube seemed to be better. One thing I loved doing is the Sound Test on Rogue Leader. It flies a TIE Fighter around the player’s head. You can only see it when it’s right in front of you, but you can follow it by the sound around the whole room.


A few months later after seeing the first Spider-Man movie, I had to get the game. Previously, the only Spider-Man game that had “felt” like Spider-Man was the GBA game I had borrowed from my brother Mitch. Then I had rented the N64 Spider-Man game, and this one truly captured what it would be like to be the Web Head. This new GC version was based on the movie, but kept the same feel.
When our first child was going to be born, it took a little over 24 hours from the time my wife was admitted to the hospital before he was delivered, so we had a lot of time to kill. The hospital was only a couple of blocks from our apartment, so I ran home frequently. On one trip I brought the GameCube back and hooked it up. Some of the nurses were a little amazed that I knew how to hook it up, for some reason. But it was nice to play Rogue Squadron and some GBA games while we waited.


In November I got excited for Metroid Prime. I had enjoyed the previous Metroid games, but they hadn’t made one for a long time because the creator had died. I hadn’t been aware of the GBA game Metroid Fusion, and thought this would be the fourth Metroid game. Prime was made in a FPS style, which was very different from the others, but it was really great. Unfortunately I didn’t have Fusion or the GBA/GC connection cable to take advantage of some of the additional features.



We bought The Legend of Zelda: The Minish Cap for GBA, but after a few weeks of playing it without a lit-up screen, I really needed to upgrade my experience. My solution was to buy a Game Boy Player, the younger brother of the Super Game Boy. Now that I could play on the TV, other people could watch and it was easier to play. Anne actually was the one who pushed for getting this. I was on the fence about it, but she had the final vote in purchasing it.

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GameCube with expansion port covers removed. |
Once we bought the Wii, having the GameCube hooked up to the same TV seemed a little redundant. So we moved it upstairs and hooked it up to the 13” TV in Avery’s room.
We had bought a second controller when the first one started acting a little funny (control stick problems), so we had 2 to play the two player Lego games. But after owning the Wii for a while, we downloaded Mario Kart 64 from the Virtual Console. We found third-party white controllers at Family Dollar for $10 each and bought them to have 4 GC controllers for Mario Kart. Those had their problems, but I guess you get what you pay for. Occasionally they wouldn’t work, and the stick would randomly need to be re-calibrated. Eventually they broke enough that I took the good parts of each of them and frankensteined a decent one together. I also tried another 3rd party controller; this one’s problem is that the main control stick is too stiff and too sensitive. Instead of gently transitioning through 8 degrees of pressure, it seemed like the stick was either straight up or at full blast. Something else that happened was that the Player 1 controller port stopped giving the rumble signal, which I fixed by replacing the front controller board on the system.
We had bought a second controller when the first one started acting a little funny (control stick problems), so we had 2 to play the two player Lego games. But after owning the Wii for a while, we downloaded Mario Kart 64 from the Virtual Console. We found third-party white controllers at Family Dollar for $10 each and bought them to have 4 GC controllers for Mario Kart. Those had their problems, but I guess you get what you pay for. Occasionally they wouldn’t work, and the stick would randomly need to be re-calibrated. Eventually they broke enough that I took the good parts of each of them and frankensteined a decent one together. I also tried another 3rd party controller; this one’s problem is that the main control stick is too stiff and too sensitive. Instead of gently transitioning through 8 degrees of pressure, it seemed like the stick was either straight up or at full blast. Something else that happened was that the Player 1 controller port stopped giving the rumble signal, which I fixed by replacing the front controller board on the system.
I eventually ended up buying a second GameCube for the purposes of modding it. Using a kit I got online for less than $25, I soldered some wires to a Raspberry Pi Pico board so it has the ability to launch in Swiss CFW. The unused Serial Port #2 is now occupied by a Micro SD card reader where close to 30 games are stored. It can still read discs if needed, and can play games from both NA and JP regions.
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